raycast now does not pierce walls
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3 changed files with 8 additions and 3 deletions
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@ -218,7 +218,6 @@ script = ExtResource("4_smehm")
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[node name="RayCast3D" type="RayCast3D" parent="Camera3D"]
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target_position = Vector3(0, 0, -1000)
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collision_mask = 0
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script = ExtResource("4_fjrip")
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[node name="TeamUpdater" type="Node" parent="Camera3D/RayCast3D" node_paths=PackedStringArray("player")]
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