Refactor Part II

This commit is contained in:
Rendo 2025-12-09 21:02:29 +05:00
commit 3f99f1b8dd
56 changed files with 193 additions and 168 deletions

View file

@ -6,7 +6,7 @@ var contacts: int = 0
func _on_body_entered(_body: Node) -> void:
contacts += 1
if contacts > 2:
var grenade = load("res://scenes/projectiles/molikman/molikman_molotov_fire.tscn").instantiate()
Session.dynamic_objects_parent.add_child(grenade,true)
grenade.global_position = global_position
var fire = preload("uid://l4t1mflutm3t").instantiate()
Session.dynamic_objects_parent.add_child(fire,true)
fire.global_position = global_position
queue_free()