GUI Inprovements
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a293242cb7
commit
49589d84d6
6 changed files with 40 additions and 2 deletions
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@ -21,7 +21,7 @@ layout_mode = 2
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custom_minimum_size = Vector2(512, 256)
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layout_mode = 2
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tab_alignment = 1
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current_tab = 3
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current_tab = 2
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[node name="gameplay" type="VBoxContainer" parent="CenterContainer/VBoxContainer/PanelContainer"]
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visible = false
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@ -38,7 +38,6 @@ layout_mode = 2
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text = "fullscreen"
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[node name="controls" type="VBoxContainer" parent="CenterContainer/VBoxContainer/PanelContainer"]
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visible = false
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layout_mode = 2
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metadata/_tab_index = 2
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@ -54,6 +53,7 @@ unique_name_in_owner = true
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custom_minimum_size = Vector2(256, 0)
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layout_mode = 2
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size_flags_horizontal = 3
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size_flags_vertical = 1
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min_value = 0.001
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max_value = 0.02
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step = 0.001
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@ -68,7 +68,23 @@ value = 0.02
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allow_greater = true
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allow_lesser = true
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[node name="ToggleCrouch" type="CheckButton" parent="CenterContainer/VBoxContainer/PanelContainer/controls"]
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unique_name_in_owner = true
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layout_mode = 2
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text = "toggle_crouch"
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[node name="ToggleScope" type="CheckButton" parent="CenterContainer/VBoxContainer/PanelContainer/controls"]
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unique_name_in_owner = true
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layout_mode = 2
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text = "toggle_scope"
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[node name="ToggleWalk" type="CheckButton" parent="CenterContainer/VBoxContainer/PanelContainer/controls"]
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unique_name_in_owner = true
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layout_mode = 2
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text = "toggle_walk"
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[node name="audio" type="VBoxContainer" parent="CenterContainer/VBoxContainer/PanelContainer"]
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visible = false
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layout_mode = 2
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metadata/_tab_index = 3
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@ -83,6 +99,7 @@ text = "audio_gameplay"
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_horizontal = 3
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size_flags_vertical = 1
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max_value = 1.0
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step = 0.01
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value = 1.0
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@ -102,6 +119,9 @@ text = "Покинуть сессию"
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[connection signal="toggled" from="CenterContainer/VBoxContainer/PanelContainer/video/FullscreenButton" to="CenterContainer" method="_on_fullscreen_button_toggled"]
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[connection signal="value_changed" from="CenterContainer/VBoxContainer/PanelContainer/controls/Sensitivity/SensitivitySlider" to="CenterContainer" method="_on_sensitivity_slider_value_changed"]
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[connection signal="value_changed" from="CenterContainer/VBoxContainer/PanelContainer/controls/Sensitivity/SensitivityBox" to="CenterContainer" method="_on_sensitivity_box_value_changed"]
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[connection signal="toggled" from="CenterContainer/VBoxContainer/PanelContainer/controls/ToggleCrouch" to="CenterContainer" method="_on_toggle_crouch_toggled"]
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[connection signal="toggled" from="CenterContainer/VBoxContainer/PanelContainer/controls/ToggleScope" to="CenterContainer" method="_on_toggle_scope_toggled"]
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[connection signal="toggled" from="CenterContainer/VBoxContainer/PanelContainer/controls/ToggleWalk" to="CenterContainer" method="_on_toggle_walk_toggled"]
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[connection signal="value_changed" from="CenterContainer/VBoxContainer/PanelContainer/audio/GameplayMainAudio/GameplayMainSlider" to="CenterContainer" method="_on_gameplay_main_slider_value_changed"]
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[connection signal="pressed" from="CenterContainer/VBoxContainer/StopSession" to="CenterContainer" method="_on_stop_session_pressed"]
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[connection signal="pressed" from="CenterContainer/VBoxContainer/LeaveButton" to="CenterContainer" method="_on_leave_button_pressed"]
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@ -9,6 +9,9 @@ func _ready() -> void:
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Lobby.lobby_closed.connect(%StopSession.hide)
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%SensitivitySlider.set_value_no_signal(ClientSettings.SENSITIVITY)
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%SensitivityBox.set_value_no_signal(ClientSettings.SENSITIVITY)
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%ToggleCrouch.set_pressed_no_signal(ClientSettings.TOGGLE_CROUCH)
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%ToggleScope.set_pressed_no_signal(ClientSettings.TOGGLE_SCOPE)
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%ToggleWalk.set_pressed_no_signal(ClientSettings.TOGGLE_WALK)
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func _input(event: InputEvent) -> void:
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if event.is_action_pressed("menu_settings"):
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@ -39,3 +42,15 @@ func _on_leave_button_pressed() -> void:
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func _on_stop_session_pressed() -> void:
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if multiplayer.is_server():
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Session.end_session()
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func _on_toggle_crouch_toggled(toggled_on: bool) -> void:
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ClientSettings.TOGGLE_CROUCH = toggled_on
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func _on_toggle_scope_toggled(toggled_on: bool) -> void:
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ClientSettings.TOGGLE_SCOPE = toggled_on
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func _on_toggle_walk_toggled(toggled_on: bool) -> void:
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ClientSettings.TOGGLE_WALK = toggled_on
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