Smoke effect and animations revamp

This commit is contained in:
Rendo 2025-12-17 11:51:28 +05:00
commit 4c3e35d1fc
20 changed files with 106 additions and 29 deletions

View file

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[gd_scene load_steps=3 format=3 uid="uid://4g5vi7dxef6d"]
[ext_resource type="Material" uid="uid://bw3uex67yy8e7" path="res://materials/fire_wall.tres" id="1_w3iei"]
[sub_resource type="CylinderMesh" id="CylinderMesh_cqb3p"]
material = ExtResource("1_w3iei")
top_radius = 3.5
bottom_radius = 3.5
height = 4.362
rings = 0
cap_top = false
cap_bottom = false
[node name="FireSmoke" type="Node3D"]
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.1039104, 0)
mesh = SubResource("CylinderMesh_cqb3p")