Buy menu
This commit is contained in:
parent
b59cb48b77
commit
4e8971b12d
12 changed files with 134 additions and 15 deletions
|
|
@ -8769,13 +8769,13 @@ script = ExtResource("10_a8ls1")
|
|||
max_speed = 6.0
|
||||
acceleration = 100.0
|
||||
deceleration = 50.0
|
||||
step_delay = 0.25
|
||||
step_speed_curve = SubResource("Curve_fbysy")
|
||||
player = NodePath("../..")
|
||||
player_movement = NodePath("../../PlayerMovement")
|
||||
player_input = NodePath("../../PlayerInput")
|
||||
weapon_system = NodePath("../../WeaponSystem")
|
||||
audio = NodePath("../../StepAudio")
|
||||
step_delay = 0.25
|
||||
step_speed_curve = SubResource("Curve_fbysy")
|
||||
|
||||
[node name="Walk" type="Node" parent="BodyStateMachine" node_paths=PackedStringArray("player", "player_movement", "player_input", "weapon_system")]
|
||||
script = ExtResource("11_qfm1y")
|
||||
|
|
@ -8789,10 +8789,10 @@ weapon_system = NodePath("../../WeaponSystem")
|
|||
|
||||
[node name="Fall" type="Node" parent="BodyStateMachine" node_paths=PackedStringArray("player", "player_movement", "player_input", "weapon_system", "land_sound")]
|
||||
script = ExtResource("12_fulsm")
|
||||
acceleration = 25.0
|
||||
player = NodePath("../..")
|
||||
player_movement = NodePath("../../PlayerMovement")
|
||||
player_input = NodePath("../../PlayerInput")
|
||||
acceleration = 25.0
|
||||
weapon_system = NodePath("../../WeaponSystem")
|
||||
land_sound = NodePath("../../LandAudio")
|
||||
|
||||
|
|
@ -8802,9 +8802,9 @@ animation_player = NodePath("../../AnimationPlayer")
|
|||
|
||||
[node name="PlayerMovement" type="Node" parent="." node_paths=PackedStringArray("player", "player_input")]
|
||||
script = ExtResource("19_70eug")
|
||||
jump_velocity = 12.0
|
||||
player = NodePath("..")
|
||||
player_input = NodePath("../PlayerInput")
|
||||
jump_velocity = 12.0
|
||||
|
||||
[node name="WeaponSystem" type="Node" parent="." node_paths=PackedStringArray("animation_player", "camera", "player", "player_input")]
|
||||
script = ExtResource("4_qlg0r")
|
||||
|
|
@ -8829,9 +8829,9 @@ libraries = {
|
|||
|
||||
[node name="TeamUpdater" type="Node" parent="." node_paths=PackedStringArray("player")]
|
||||
script = ExtResource("7_a8ls1")
|
||||
player = NodePath("..")
|
||||
layer = true
|
||||
inverse = true
|
||||
player = NodePath("..")
|
||||
|
||||
[node name="PickupRange" type="Area3D" parent="." node_paths=PackedStringArray("weapon_spawner", "weapon_system")]
|
||||
collision_layer = 0
|
||||
|
|
@ -8847,8 +8847,8 @@ shape = SubResource("CapsuleShape3D_3xmak")
|
|||
[node name="TeamMaterialSwitcher" type="Node" parent="." node_paths=PackedStringArray("player")]
|
||||
script = ExtResource("25_1mtds")
|
||||
material = ExtResource("26_r2jxp")
|
||||
blue_team_texture = ExtResource("27_j3w78")
|
||||
player = NodePath("..")
|
||||
blue_team_texture = ExtResource("27_j3w78")
|
||||
|
||||
[node name="Interaction" type="Node" parent="."]
|
||||
script = ExtResource("37_5amik")
|
||||
|
|
@ -8859,11 +8859,12 @@ script = ExtResource("37_b2eak")
|
|||
|
||||
[connection signal="died" from="." to="molikman_ingame/PlayerBasedVisibility" method="reverse_if_own"]
|
||||
[connection signal="died" from="." to="Camera3D" method="disable"]
|
||||
[connection signal="died" from="." to="Camera3D/molikman_hands/PlayerBasedVisibility" method="reverse_if_own"]
|
||||
[connection signal="died" from="." to="Camera3D/DeadSpectator" method="set_active"]
|
||||
[connection signal="died" from="." to="BodyStateMachine/Death" method="on_death"]
|
||||
[connection signal="died" from="." to="PlayerMovement" method="disable"]
|
||||
[connection signal="died" from="." to="WeaponSystem" method="disable"]
|
||||
[connection signal="died" from="." to="Camera3D/molikman_hands/PlayerBasedVisibility" method="reverse_if_own"]
|
||||
[connection signal="died" from="." to="PickupRange" method="disable"]
|
||||
[connection signal="health_changed" from="." to="HUD/Healthbar" method="on_hp_changed"]
|
||||
[connection signal="ammo_updated" from="WeaponSystem" to="HUD/AmmoDisplay" method="on_ammo_updated"]
|
||||
[connection signal="interact_begin" from="PlayerInput" to="Interaction" method="on_player_start_interacting"]
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue