Proper swap, generic mouse confinment and win

This commit is contained in:
Rendo 2025-12-12 16:49:20 +05:00
commit 5df5633c27
16 changed files with 136 additions and 96 deletions

View file

@ -9,7 +9,7 @@ func _ready() -> void:
return
Session.round_started.connect(spawn)
if team == Session.TEAMS.SPECTATE:
Session.late_player_connected.connect(spawn_spectator)
multiplayer.peer_connected.connect(spawn_spectator)
func _exit_tree() -> void: