movement system rework

This commit is contained in:
Rendo 2025-11-29 01:27:15 +05:00
commit 792465a33c
7 changed files with 47 additions and 31 deletions

View file

@ -98,7 +98,7 @@ func drop():
drop_data.remaining_ammo = current_state.remaining_ammo
drop_data.slot = current_state.slot
drop_data.position = camera.global_position
drop_data.impulse = -camera.global_basis.z * 10
drop_data.impulse = -camera.global_basis.z * 10 + player.velocity
Session.spawn(drop_data)