weapon speed modifiers

This commit is contained in:
Rendo 2025-11-28 22:13:22 +05:00
commit 7c7f68b6f5
8 changed files with 37 additions and 21 deletions

View file

@ -268,23 +268,23 @@ script = ExtResource("8_f1ej7")
current_state = NodePath("Stand")
metadata/_custom_type_script = "uid://3777rkbebgjm"
[node name="Crouch" type="Node" parent="BodyStateMachine" node_paths=PackedStringArray("stand_up_area", "player", "animation_player")]
[node name="Crouch" type="Node" parent="BodyStateMachine" node_paths=PackedStringArray("stand_up_area", "player", "animation_player", "weapon_system")]
script = ExtResource("9_oprun")
SPEED = 3.125
stand_up_area = NodePath("../../StandArea")
player = NodePath("../..")
animation_player = NodePath("../../AnimationPlayer")
weapon_system = NodePath("../../WeaponSystem")
[node name="Stand" type="Node" parent="BodyStateMachine" node_paths=PackedStringArray("player")]
[node name="Stand" type="Node" parent="BodyStateMachine" node_paths=PackedStringArray("player", "weapon_system")]
script = ExtResource("10_a8ls1")
SPEED = 6.25
JUMP_VELOCITY = 6.0
player = NodePath("../..")
weapon_system = NodePath("../../WeaponSystem")
[node name="Walk" type="Node" parent="BodyStateMachine" node_paths=PackedStringArray("player")]
[node name="Walk" type="Node" parent="BodyStateMachine" node_paths=PackedStringArray("player", "weapon_system")]
script = ExtResource("11_qfm1y")
SPEED = 3.125
player = NodePath("../..")
weapon_system = NodePath("../../WeaponSystem")
[node name="Fall" type="Node" parent="BodyStateMachine" node_paths=PackedStringArray("player")]
script = ExtResource("12_fulsm")