Defuse win

This commit is contained in:
Rendo 2025-11-30 02:06:44 +05:00
commit 8535dba9cd
10 changed files with 151 additions and 21 deletions

View file

@ -0,0 +1,30 @@
extends CharacterBody3D
class_name Interactible
signal interacted(with: int)
signal stopped_interacting(with: int)
var interacted_id: int = -1
func _ready() -> void:
if not multiplayer.is_server():
return
Session.player_stopped_interacting.connect(player_stopped_interacting)
func interaction_start(player_id: int):
if not multiplayer.is_server():
return
interacted.emit(player_id)
interacted_id = player_id
func player_stopped_interacting(id: int):
if interacted_id == id:
interaction_end()
func interaction_end():
if not multiplayer.is_server():
return
stopped_interacting.emit(interacted_id)
interacted_id = -1

View file

@ -0,0 +1 @@
uid://d1c4u4aul8oc1