State machine rework

This commit is contained in:
Rendo 2025-12-09 22:34:17 +05:00
commit 87919ed890
25 changed files with 102 additions and 76 deletions

View file

@ -9,12 +9,12 @@ extends State
@export var player_input: PlayerInput
@export var weapon_system: WeaponSystem
func enter() -> void:
func _enter() -> void:
player_input.crouch_begin.connect(begin_crouch)
player_input.walk_end.connect(end_walk)
player_input.jumped.connect(on_jumped)
func exit() -> void:
func _exit() -> void:
player_input.crouch_begin.disconnect(begin_crouch)
player_input.walk_end.disconnect(end_walk)
player_input.jumped.disconnect(on_jumped)