Happy new year

This commit is contained in:
Rendo 2025-12-17 18:52:58 +05:00
commit 881feecd67
6 changed files with 112 additions and 3 deletions

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@ -0,0 +1,27 @@
[gd_resource type="Environment" load_steps=3 format=3 uid="uid://dr1bjp8bpe5n6"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_jbyth"]
sky_top_color = Color(0.51379687, 0.65960854, 0.7036598, 1)
sky_horizon_color = Color(0.4456907, 0.4456907, 0.4456907, 1)
ground_bottom_color = Color(0.73081446, 0.73081446, 0.73081446, 1)
sun_angle_max = 15.0
[sub_resource type="Sky" id="Sky_hb4cm"]
sky_material = SubResource("ProceduralSkyMaterial_jbyth")
[resource]
background_mode = 2
sky = SubResource("Sky_hb4cm")
ambient_light_color = Color(1, 1, 1, 1)
tonemap_mode = 3
ssr_enabled = true
ssao_enabled = true
glow_enabled = true
glow_levels/5 = 0.44
glow_normalized = true
glow_blend_mode = 0
fog_enabled = true
fog_light_color = Color(0.85979897, 0.85979897, 0.85979897, 1)
fog_aerial_perspective = 0.14
volumetric_fog_density = 0.2727
adjustment_enabled = true

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@ -1,6 +1,6 @@
[gd_scene load_steps=30 format=3 uid="uid://cqrh2cc7m2i7f"] [gd_scene load_steps=30 format=3 uid="uid://cqrh2cc7m2i7f"]
[ext_resource type="Environment" uid="uid://d0cfgtx2yxw13" path="res://environments/prototype_environment.tres" id="1_i6jab"] [ext_resource type="Environment" uid="uid://dr1bjp8bpe5n6" path="res://environments/prototype_snow_environment.tres" id="1_ii5jc"]
[ext_resource type="Material" uid="uid://bx3f5vx71ynh5" path="res://materials/Graymat.tres" id="4_y6i55"] [ext_resource type="Material" uid="uid://bx3f5vx71ynh5" path="res://materials/Graymat.tres" id="4_y6i55"]
[ext_resource type="Material" uid="uid://dynpcduei1wfn" path="res://materials/Bluemat.tres" id="4_yx0ab"] [ext_resource type="Material" uid="uid://dynpcduei1wfn" path="res://materials/Bluemat.tres" id="4_yx0ab"]
[ext_resource type="Material" uid="uid://mlha6r17v2en" path="res://materials/DarkBluemat.tres" id="5_bno23"] [ext_resource type="Material" uid="uid://mlha6r17v2en" path="res://materials/DarkBluemat.tres" id="5_bno23"]
@ -56,7 +56,7 @@ shadow_enabled = true
shadow_opacity = 0.72 shadow_opacity = 0.72
[node name="WorldEnvironment" type="WorldEnvironment" parent="."] [node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource("1_i6jab") environment = ExtResource("1_ii5jc")
[node name="CSGBox3D29" type="CSGBox3D" parent="."] [node name="CSGBox3D29" type="CSGBox3D" parent="."]
transform = Transform3D(0.92477864, 0, 0.38050553, 0, 1, 0, -0.38050553, 0, 0.92477864, 2.3401544, 1.2806039, -9.494778) transform = Transform3D(0.92477864, 0, 0.38050553, 0, 1, 0, -0.38050553, 0, 0.92477864, 2.3401544, 1.2806039, -9.494778)

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@ -1,4 +1,4 @@
[gd_scene load_steps=106 format=4 uid="uid://dpsr6ug3pkb40"] [gd_scene load_steps=112 format=4 uid="uid://dpsr6ug3pkb40"]
[ext_resource type="Script" uid="uid://3dphlay25fih" path="res://players/player/player.gd" id="1_l07l8"] [ext_resource type="Script" uid="uid://3dphlay25fih" path="res://players/player/player.gd" id="1_l07l8"]
[ext_resource type="Material" uid="uid://cjb0h3of85nc2" path="res://materials/players/molikman/mat_Molikman.tres" id="2_330gv"] [ext_resource type="Material" uid="uid://cjb0h3of85nc2" path="res://materials/players/molikman/mat_Molikman.tres" id="2_330gv"]
@ -41,6 +41,7 @@
[ext_resource type="Texture2D" uid="uid://15mf4452fse0" path="res://textures/players/molikman/molikman_ingame_Molikman_blue.png" id="36_tt20t"] [ext_resource type="Texture2D" uid="uid://15mf4452fse0" path="res://textures/players/molikman/molikman_ingame_Molikman_blue.png" id="36_tt20t"]
[ext_resource type="Script" uid="uid://dsp1sq46c5i3y" path="res://players/player/player_interaction.gd" id="37_3lpnn"] [ext_resource type="Script" uid="uid://dsp1sq46c5i3y" path="res://players/player/player_interaction.gd" id="37_3lpnn"]
[ext_resource type="Script" uid="uid://dfvnx8f1v6m5g" path="res://players/player/player_input.gd" id="38_2cl6u"] [ext_resource type="Script" uid="uid://dfvnx8f1v6m5g" path="res://players/player/player_input.gd" id="38_2cl6u"]
[ext_resource type="Texture2D" uid="uid://ca7f5x8v3nt1j" path="res://textures/flake.png" id="42_5684k"]
[sub_resource type="SphereShape3D" id="SphereShape3D_tgg0h"] [sub_resource type="SphereShape3D" id="SphereShape3D_tgg0h"]
radius = 0.15783496 radius = 0.15783496
@ -12261,6 +12262,36 @@ properties/1/path = NodePath("PlayerInput:compressed_states")
properties/1/spawn = true properties/1/spawn = true
properties/1/replication_mode = 1 properties/1/replication_mode = 1
[sub_resource type="Curve" id="Curve_5684k"]
_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.07446808, 1), 0.0, 0.0, 0, 0, Vector2(0.49468088, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 4
[sub_resource type="CurveTexture" id="CurveTexture_8sbfk"]
curve = SubResource("Curve_5684k")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_x16f1"]
emission_shape = 3
emission_box_extents = Vector3(20, 0, 20)
scale_curve = SubResource("CurveTexture_8sbfk")
turbulence_enabled = true
collision_mode = 1
collision_friction = 1.0
collision_bounce = 0.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5684k"]
transparency = 1
shading_mode = 2
albedo_texture = ExtResource("42_5684k")
billboard_mode = 3
billboard_keep_scale = true
particles_anim_h_frames = 1
particles_anim_v_frames = 1
particles_anim_loop = false
[sub_resource type="QuadMesh" id="QuadMesh_8sbfk"]
material = SubResource("StandardMaterial3D_5684k")
size = Vector2(0.5, 0.5)
[node name="Player" type="CharacterBody3D" node_paths=PackedStringArray("weapon_models")] [node name="Player" type="CharacterBody3D" node_paths=PackedStringArray("weapon_models")]
collision_layer = 2 collision_layer = 2
collision_mask = 3 collision_mask = 3
@ -13587,6 +13618,16 @@ script = ExtResource("37_3lpnn")
replication_config = SubResource("SceneReplicationConfig_5amik") replication_config = SubResource("SceneReplicationConfig_5amik")
script = ExtResource("38_2cl6u") script = ExtResource("38_2cl6u")
[node name="GPUParticles3D" type="GPUParticles3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 17.04472, 0)
custom_aabb = AABB(-1000, -1000, -1000, 1000, 1000, 1000)
amount = 500
lifetime = 10.0
preprocess = 10.0
collision_base_size = 0.25
process_material = SubResource("ParticleProcessMaterial_x16f1")
draw_pass_1 = SubResource("QuadMesh_8sbfk")
[connection signal="damaged" from="." to="PlayerMovement" method="apply_speed_debuff"] [connection signal="damaged" from="." to="PlayerMovement" method="apply_speed_debuff"]
[connection signal="died" from="." to="molikman_ingame/PlayerBasedVisibility" method="reverse_if_own"] [connection signal="died" from="." to="molikman_ingame/PlayerBasedVisibility" method="reverse_if_own"]
[connection signal="died" from="." to="Camera3D" method="disable"] [connection signal="died" from="." to="Camera3D" method="disable"]

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textures/flake.png.import Normal file
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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://ca7f5x8v3nt1j"
path.s3tc="res://.godot/imported/flake.png-1fb24fe2ca1db1b474d0848d2e9c4c52.s3tc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://textures/flake.png"
dest_files=["res://.godot/imported/flake.png-1fb24fe2ca1db1b474d0848d2e9c4c52.s3tc.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

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