depleted ammo destruction

This commit is contained in:
Rendo 2025-11-29 00:55:07 +05:00
commit 900502ec8a
12 changed files with 68 additions and 2068 deletions

View file

@ -3,7 +3,7 @@
[ext_resource type="Script" uid="uid://3dphlay25fih" path="res://scripts/player/player.gd" id="1_g2els"]
[ext_resource type="Script" uid="uid://dalwlndejfdhm" path="res://scripts/player/crosshair.gd" id="3_dqkch"]
[ext_resource type="Script" uid="uid://bjhbdh6xsjgnn" path="res://scripts/player/player_camera.gd" id="3_qhqgy"]
[ext_resource type="PackedScene" uid="uid://c3hg4ux4j76j2" path="res://models/characters/viewmodels/molikman_hands.glb" id="4_dqkch"]
[ext_resource type="PackedScene" uid="uid://bc21f85o0ovc1" path="res://models/characters/viewmodels/molikman_hands.glb" id="4_dqkch"]
[ext_resource type="Script" uid="uid://6c14qse4vnra" path="res://scripts/player/player_raycast.gd" id="4_fjrip"]
[ext_resource type="Script" uid="uid://bmecgup3kcua7" path="res://scripts/weapon_system/weapon_system.gd" id="4_qlg0r"]
[ext_resource type="Script" uid="uid://dd5mp72dq43v6" path="res://scripts/multiplayer/own_visibility_toggle.gd" id="4_smehm"]

View file

@ -1,7 +1,9 @@
[gd_scene load_steps=3 format=3 uid="uid://bxdatd1ilfgmc"]
[gd_scene load_steps=5 format=3 uid="uid://bxdatd1ilfgmc"]
[ext_resource type="Script" uid="uid://e6lqknfl4ngt" path="res://scripts/weapon_system/weapon_substate_machine.gd" id="1_krsgt"]
[ext_resource type="Script" uid="uid://rx78vdadldm7" path="res://scripts/weapon_system/bomb/bomb_state.gd" id="2_870cc"]
[ext_resource type="Script" uid="uid://rx78vdadldm7" path="res://scripts/weapon_system/bomb/bomb_main_state.gd" id="2_870cc"]
[ext_resource type="Script" uid="uid://cx7j3kr1laq3s" path="res://scripts/weapon_system/bomb/bomb_idle_state.gd" id="3_1x0so"]
[ext_resource type="Script" uid="uid://dmyir46aricwi" path="res://scripts/weapon_system/bomb/bomb_intro_state.gd" id="4_fv3ha"]
[node name="Bomb" type="Node" node_paths=PackedStringArray("enter_state")]
script = ExtResource("1_krsgt")
@ -9,12 +11,18 @@ animation_prefix = &"baked_bomb_"
droppable = &"uid://cxdgk74ln5xpn"
visibility_target = &"bomb"
max_ammo = 1
ammo_mags = 0
can_be_previous = false
destroy_when_empty = true
enter_state = NodePath("Main")
slot = &"bomb"
enter_state = NodePath("Intro")
metadata/_custom_type_script = "uid://e6lqknfl4ngt"
[node name="Main" type="Node" parent="."]
[node name="Plant" type="Node" parent="."]
script = ExtResource("2_870cc")
[node name="Idle" type="Node" parent="."]
script = ExtResource("3_1x0so")
[node name="Intro" type="Node" parent="."]
script = ExtResource("4_fv3ha")