damage slow down

This commit is contained in:
Rendo 2025-12-11 22:07:53 +05:00
commit 96f92757b5
9 changed files with 47 additions and 18 deletions

View file

@ -8748,6 +8748,7 @@ script = ExtResource("28_xqgvn")
player = NodePath("..")
player_input = NodePath("../PlayerInput")
jump_velocity = 12.0
max_speed_debuff = 75.0
[node name="WeaponSystem" type="Node" parent="." node_paths=PackedStringArray("animation_player", "camera", "player", "player_input")]
unique_name_in_owner = true
@ -8802,6 +8803,7 @@ script = ExtResource("37_3lpnn")
replication_config = SubResource("SceneReplicationConfig_5amik")
script = ExtResource("38_2cl6u")
[connection signal="damaged" from="." to="PlayerMovement" method="apply_speed_debuff"]
[connection signal="died" from="." to="molikman_ingame/PlayerBasedVisibility" method="reverse_if_own"]
[connection signal="died" from="." to="Camera3D" method="disable"]
[connection signal="died" from="." to="Camera3D/molikman_hands/PlayerBasedVisibility" method="reverse_if_own"]