visibility rework
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parent
6b939d241c
commit
9d0e09220d
37 changed files with 212 additions and 75 deletions
BIN
models/characters/worldmodels/molikman_ingame.glb
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models/characters/worldmodels/molikman_ingame.glb
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models/characters/worldmodels/molikman_ingame.glb.import
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models/characters/worldmodels/molikman_ingame.glb.import
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[deps]
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[params]
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nodes/root_name=""
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_name_suffixes=true
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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materials/extract=0
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materials/extract_format=0
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materials/extract_path=""
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gltf/naming_version=2
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gltf/embedded_image_handling=1
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BIN
models/characters/worldmodels/molikman_ingame_tex_Molikman.png
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models/characters/worldmodels/molikman_ingame_tex_Molikman.png
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After Width: | Height: | Size: 461 KiB |
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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generator_parameters={
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"md5": "adf17223cdac27afac207ae40df37427"
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}
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[deps]
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source_file="res://models/characters/worldmodels/molikman_ingame_tex_Molikman.png"
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dest_files=["res://.godot/imported/molikman_ingame_tex_Molikman.png-fa994ec91481577d99049156480274fc.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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