diff --git a/weapons/molikman/molik/molikman_molotov_fire.gd b/weapons/molikman/molik/molikman_molotov_fire.gd index 19307a9..5e2cbab 100644 --- a/weapons/molikman/molik/molikman_molotov_fire.gd +++ b/weapons/molikman/molik/molikman_molotov_fire.gd @@ -11,8 +11,7 @@ func _ready() -> void: func damage(): for target in damage_targets: - if target.is_on_floor(): - target.take_damage(int(dps*damage_timer.wait_time)) + target.take_damage(int(dps*damage_timer.wait_time)) func on_body_entered(body: Node3D):