warning is pointless
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@ -17,8 +17,6 @@ func _ready() -> void:
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states[child.name] = child
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states[child.name] = child
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child.machine = self
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child.machine = self
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child.transition.connect(on_transition_required)
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child.transition.connect(on_transition_required)
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else:
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push_warning("Child of state machine is not state")
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@rpc("authority","call_local","reliable")
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@rpc("authority","call_local","reliable")
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func use_begin() -> void:
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func use_begin() -> void:
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