movement sync

This commit is contained in:
Rendo 2025-12-03 16:05:52 +05:00
commit bb3a14ece7
13 changed files with 46 additions and 35 deletions

View file

@ -4,9 +4,8 @@ extends Camera3D
var active: bool
func _ready() -> void:
if not is_multiplayer_authority():
return
func _enter_tree() -> void:
set_multiplayer_authority(int(get_parent().get_parent().name))
func set_active() -> void:
if not is_multiplayer_authority():