movement sync
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13 changed files with 46 additions and 35 deletions
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@ -4,10 +4,13 @@ class_name Player
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@export var team: Session.TEAMS
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@export var weapon_models: Dictionary[StringName,Node3D]
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@export var player_id: int = 1:
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set(id):
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player_id = id
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$PlayerInput.set_multiplayer_authority(id)
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var passived: bool = false
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signal spawned
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signal health_changed(to: int)
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signal died
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