Fixed double-crouching

This commit is contained in:
Rendo 2025-12-03 23:57:09 +05:00
commit c1548e5451
5 changed files with 12 additions and 15 deletions

View file

@ -13,8 +13,6 @@ func enter() -> void:
player_input.crouch_begin.connect(begin_crouch)
player_input.walk_end.connect(end_walk)
player_input.jumped.connect(on_jumped)
if player_input.compressed_states & PlayerInput.CROUCH:
begin_crouch()
func exit() -> void:
player_input.crouch_begin.disconnect(begin_crouch)