This commit is contained in:
Rendo 2025-12-09 12:27:04 +05:00
commit cd20f952ce
6 changed files with 116 additions and 68 deletions

View file

@ -7,9 +7,10 @@ func _ready() -> void:
text = str(weapon.cost)
func _pressed() -> void:
var player_data = Session.get_player_data()
if player_data["money"] >= weapon.cost:
var player: Player = Session.player_nodes[multiplayer.get_unique_id()]
player_data["money"] -= weapon.cost
player.get_node("WeaponSystem").add(weapon.weapon_system_scene.instantiate(),"ability_first")
try_server_buy.rpc_id(1)
@rpc("any_peer","call_local","reliable")
func try_server_buy() -> void:
if not multiplayer.is_server():
return
Shop.buy(multiplayer.get_remote_sender_id(),weapon)