Recoil system
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1c062489b1
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cdfce4c7db
11 changed files with 144 additions and 8 deletions
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@ -130,10 +130,12 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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shape = SubResource("CapsuleShape3D_u8vuu")
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[node name="Camera3D" type="Camera3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
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transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 0, 2, 0)
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cull_mask = 1048573
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fov = 90.0
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script = ExtResource("3_qhqgy")
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compensation_time = 0.1
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compensation_delay = 0.1
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[node name="molikman_hands" parent="Camera3D" instance=ExtResource("4_dqkch")]
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transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 0, -1, 0)
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@ -248,10 +250,11 @@ crosses_offset = 3.0
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[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
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replication_config = SubResource("SceneReplicationConfig_qhqgy")
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[node name="WeaponSystem" type="Node" parent="." node_paths=PackedStringArray("default_pistol", "animation_player")]
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[node name="WeaponSystem" type="Node" parent="." node_paths=PackedStringArray("default_pistol", "animation_player", "camera")]
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script = ExtResource("4_qlg0r")
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default_pistol = NodePath("StartingPistol")
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animation_player = NodePath("../Camera3D/molikman_hands/AnimationPlayer")
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camera = NodePath("../Camera3D")
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[node name="StartingPistol" parent="WeaponSystem" instance=ExtResource("7_fjrip")]
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