Audio system

This commit is contained in:
Rendo 2025-11-30 16:22:11 +05:00
commit de2736c701
38 changed files with 2538 additions and 78 deletions

View file

@ -1,6 +1,5 @@
extends Camera3D
@export var SENSITIVITY = 0.02
@export var SPEED = 10.0
func _enter_tree() -> void:
@ -31,7 +30,7 @@ func _input(event: InputEvent) -> void:
if not is_multiplayer_authority():
return
if event is InputEventMouseMotion:
rotate_camera(-event.relative.x * SENSITIVITY,-event.relative.y * SENSITIVITY)
rotate_camera(-event.relative.x * ClientSettings.SENSITIVITY,-event.relative.y * ClientSettings.SENSITIVITY)
@rpc("any_peer","call_local","reliable")
func set_after_spawn(start_position: Vector3, _team: int):