Fixed some errors
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9 changed files with 32 additions and 32 deletions
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@ -3,10 +3,12 @@ extends WeaponState
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@export var emptyable: bool
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func _enter() -> void:
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machine.animation_player.play(with_morphems("intro"))
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machine.animation_player.animation_finished.connect(on_animation_finished)
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func _exit() -> void:
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machine.animation_player.animation_finished.disconnect(on_animation_finished)
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func on_animation_finished(animation):
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