Fixed some errors

This commit is contained in:
Rendo 2025-12-09 23:54:02 +05:00
commit e6a47a4772
9 changed files with 32 additions and 32 deletions

View file

@ -1,12 +1,13 @@
extends RigidBody3D
extends CharacterBody3D
var contacts: int = 0
func _on_body_entered(_body: Node) -> void:
contacts += 1
if contacts > 2:
var fire = preload("uid://l4t1mflutm3t").instantiate()
func _physics_process(delta: float) -> void:
velocity += get_gravity() * delta
if is_on_floor():
var fire: Node3D = preload("res://weapons/molikman/molik/molikman_molotov_fire.tscn").instantiate()
Session.dynamic_objects_parent.add_child(fire,true)
fire.global_position = global_position
queue_free()
move_and_slide()