Many fixes
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11 changed files with 8784 additions and 8739 deletions
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@ -65,11 +65,10 @@ func _ready() -> void:
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func _enter() -> void:
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super()
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player.weapon_models[weapon_gid].show()
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player.show_weapon(weapon_gid)
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func _exit() -> void:
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super()
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player.weapon_models[weapon_gid].hide()
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func use_begin() -> void:
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if current_state != null:
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