Player settings
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de2736c701
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8 changed files with 109 additions and 5 deletions
61
scenes/gui/client_settings.tscn
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61
scenes/gui/client_settings.tscn
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[gd_scene load_steps=2 format=3 uid="uid://bv6ptrditssow"]
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[ext_resource type="Script" uid="uid://ddi1alk8oyi1b" path="res://scripts/gui/client_settings_menu.gd" id="1_xqyus"]
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[node name="ClientSettings" type="PanelContainer"]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_xqyus")
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[node name="VBoxContainer" type="VBoxContainer" parent="."]
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layout_mode = 2
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[node name="FullscreenButton" type="CheckButton" parent="VBoxContainer"]
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layout_mode = 2
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text = "Полный экран"
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[node name="Sensitivity" type="HBoxContainer" parent="VBoxContainer"]
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layout_mode = 2
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[node name="Label" type="Label" parent="VBoxContainer/Sensitivity"]
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layout_mode = 2
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text = "Чувствительность"
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[node name="HSlider" type="HSlider" parent="VBoxContainer/Sensitivity"]
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custom_minimum_size = Vector2(256, 0)
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layout_mode = 2
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size_flags_horizontal = 3
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min_value = 0.001
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max_value = 0.1
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step = 0.001
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value = 0.02
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[node name="SpinBox" type="SpinBox" parent="VBoxContainer/Sensitivity"]
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layout_mode = 2
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max_value = 0.1
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step = 0.001
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value = 0.02
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allow_greater = true
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allow_lesser = true
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[node name="GameplayMainAudio" type="HBoxContainer" parent="VBoxContainer"]
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layout_mode = 2
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[node name="Label" type="Label" parent="VBoxContainer/GameplayMainAudio"]
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layout_mode = 2
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text = "Геймплей"
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[node name="GameplayMainSlider" type="HSlider" parent="VBoxContainer/GameplayMainAudio"]
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layout_mode = 2
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size_flags_horizontal = 3
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max_value = 1.0
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step = 0.01
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value = 1.0
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[connection signal="toggled" from="VBoxContainer/FullscreenButton" to="." method="_on_check_button_toggled"]
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[connection signal="value_changed" from="VBoxContainer/Sensitivity/HSlider" to="." method="_on_h_slider_value_changed"]
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[connection signal="value_changed" from="VBoxContainer/Sensitivity/SpinBox" to="." method="_on_spin_box_value_changed"]
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[connection signal="value_changed" from="VBoxContainer/GameplayMainAudio/GameplayMainSlider" to="." method="_on_gameplay_main_slider_value_changed"]
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