Spawnables

This commit is contained in:
Rendo 2025-12-03 20:50:47 +05:00
commit ea4f70f5ef
25 changed files with 4784 additions and 4436 deletions

View file

@ -1,7 +1,5 @@
extends WeaponState
const active_bomb: StringName = "uid://dtbpyfdawb02b"
func enter():
machine.animation_player.play(machine.animation_prefix+"plant")
machine.animation_player.animation_finished.connect(on_animation_finished)
@ -17,7 +15,7 @@ func on_animation_finished(animation: StringName):
return
if animation == machine.animation_prefix + "plant":
Session.spawn({"scene": active_bomb, "position": machine.player_camera.get_parent().global_position,"plant": Session.get_site().name})
Session.spawn({"type": "object","spawn_name": "active_bomb", "position": machine.player_camera.get_parent().global_position,"plant": Session.get_site().name})
machine.ammo -= 1
return_to_previous.emit()