Map improvements

This commit is contained in:
Rendo 2025-11-29 18:59:54 +05:00
commit edd1894bcd
2 changed files with 53 additions and 31 deletions

View file

@ -303,6 +303,7 @@ metadata/_custom_type_script = "uid://3777rkbebgjm"
[node name="Crouch" type="Node" parent="BodyStateMachine" node_paths=PackedStringArray("stand_up_area", "player", "animation_player", "weapon_system")]
script = ExtResource("9_oprun")
max_speed = 3.0
acceleration = 50.0
deceleration = 50.0
stand_up_area = NodePath("../../StandArea")
@ -312,6 +313,7 @@ weapon_system = NodePath("../../WeaponSystem")
[node name="Stand" type="Node" parent="BodyStateMachine" node_paths=PackedStringArray("player", "weapon_system")]
script = ExtResource("10_a8ls1")
max_speed = 6.0
acceleration = 100.0
deceleration = 50.0
JUMP_VELOCITY = 6.0
@ -320,6 +322,7 @@ weapon_system = NodePath("../../WeaponSystem")
[node name="Walk" type="Node" parent="BodyStateMachine" node_paths=PackedStringArray("player", "weapon_system")]
script = ExtResource("11_qfm1y")
max_speed = 3.0
acceleration = 50.0
deceleration = 50.0
player = NodePath("../..")