Recent weapon
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4 changed files with 15 additions and 1 deletions
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@ -35,6 +35,7 @@ func _ready() -> void:
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player_input.switch_weapon.connect(switch)
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player_input.alternate_state.connect(alternate_state)
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player_input.switch_firemode.connect(switch_mode)
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player_input.recent_weapon.connect(return_to_previous)
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await get_tree().process_frame
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await get_tree().process_frame
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