tempknife
This commit is contained in:
parent
c970d1e417
commit
f5a7a84c84
4 changed files with 55 additions and 8 deletions
|
|
@ -226,21 +226,21 @@ func despawn_internal(path: NodePath) -> void:
|
|||
|
||||
get_node(path).queue_free()
|
||||
|
||||
func shoot(damage: int) -> void:
|
||||
func shoot(damage: int,distance: float = 100) -> void:
|
||||
if multiplayer.get_unique_id() == 1:
|
||||
shoot_internal(1,damage)
|
||||
shoot_internal(1,damage,distance)
|
||||
else:
|
||||
shoot_internal.rpc_id(1,multiplayer.get_unique_id(),damage)
|
||||
shoot_internal.rpc_id(1,multiplayer.get_unique_id(),damage,distance)
|
||||
|
||||
@rpc("any_peer","call_local","reliable")
|
||||
func shoot_internal(id:int , damage: int) -> void:
|
||||
func shoot_internal(id:int , damage: int, distance: float) -> void:
|
||||
if multiplayer.is_server() == false:
|
||||
return
|
||||
|
||||
var player: Player = player_nodes[id]
|
||||
var player_camera: Camera3D = player.get_node("Camera3D")
|
||||
var space: PhysicsDirectSpaceState3D = player.get_world_3d().direct_space_state
|
||||
var endpoint: Vector3 = player_camera.global_position - player_camera.global_basis.z * 100
|
||||
var endpoint: Vector3 = player_camera.global_position - player_camera.global_basis.z * distance
|
||||
|
||||
var ray = PhysicsRayQueryParameters3D.create(player_camera.global_position,endpoint,1)
|
||||
ray.exclude = [player.get_rid()]
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue