Port forwarding
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6 changed files with 56 additions and 1 deletions
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@ -9,6 +9,8 @@ signal lobby_joined
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signal lobby_closed
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signal update_teams_state
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signal update_ip(StringName)
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var in_lobby: bool = false
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var attack_team: Array[int] = []
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@ -27,6 +29,9 @@ func _ready() -> void:
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multiplayer.server_disconnected.connect(server_disconnected)
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multiplayer.peer_connected.connect(add_and_sync_peer)
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func _enter_tree() -> void:
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pass
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func player_left(id: int) -> void:
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if attack_team.has(id):
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attack_team.erase(id)
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