[gd_scene load_steps=2 format=3 uid="uid://bv6ptrditssow"] [ext_resource type="Script" uid="uid://ddi1alk8oyi1b" path="res://gui/client_settings/client_settings_menu.gd" id="1_xqyus"] [node name="ClientSettingsMenu" type="CanvasLayer"] layer = 3 [node name="CenterContainer" type="CenterContainer" parent="."] anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 mouse_filter = 2 [node name="PanelContainer" type="PanelContainer" parent="CenterContainer"] layout_mode = 2 script = ExtResource("1_xqyus") [node name="VBoxContainer" type="VBoxContainer" parent="CenterContainer/PanelContainer"] layout_mode = 2 [node name="FullscreenButton" type="CheckButton" parent="CenterContainer/PanelContainer/VBoxContainer"] layout_mode = 2 text = "Полный экран" [node name="Sensitivity" type="HBoxContainer" parent="CenterContainer/PanelContainer/VBoxContainer"] layout_mode = 2 [node name="Label" type="Label" parent="CenterContainer/PanelContainer/VBoxContainer/Sensitivity"] layout_mode = 2 text = "Чувствительность" [node name="SensitivitySlider" type="HSlider" parent="CenterContainer/PanelContainer/VBoxContainer/Sensitivity"] unique_name_in_owner = true custom_minimum_size = Vector2(256, 0) layout_mode = 2 size_flags_horizontal = 3 min_value = 0.001 max_value = 0.02 step = 0.001 value = 0.001 [node name="SensitivityBox" type="SpinBox" parent="CenterContainer/PanelContainer/VBoxContainer/Sensitivity"] unique_name_in_owner = true layout_mode = 2 max_value = 0.1 step = 0.001 value = 0.02 allow_greater = true allow_lesser = true [node name="GameplayMainAudio" type="HBoxContainer" parent="CenterContainer/PanelContainer/VBoxContainer"] layout_mode = 2 [node name="Label" type="Label" parent="CenterContainer/PanelContainer/VBoxContainer/GameplayMainAudio"] layout_mode = 2 text = "Геймплейные звуки" [node name="GameplayMainSlider" type="HSlider" parent="CenterContainer/PanelContainer/VBoxContainer/GameplayMainAudio"] unique_name_in_owner = true layout_mode = 2 size_flags_horizontal = 3 max_value = 1.0 step = 0.01 value = 1.0 [node name="LeaveButton" type="Button" parent="CenterContainer/PanelContainer/VBoxContainer"] unique_name_in_owner = true visible = false layout_mode = 2 text = "Покинуть сессию" [node name="StopSession" type="Button" parent="CenterContainer/PanelContainer/VBoxContainer"] unique_name_in_owner = true visible = false layout_mode = 2 text = "Окончить сессию" [connection signal="pressed" from="CenterContainer/PanelContainer/VBoxContainer/FullscreenButton" to="CenterContainer/PanelContainer" method="_on_fullscreen_button_pressed"] [connection signal="toggled" from="CenterContainer/PanelContainer/VBoxContainer/FullscreenButton" to="CenterContainer/PanelContainer" method="_on_fullscreen_button_toggled"] [connection signal="value_changed" from="CenterContainer/PanelContainer/VBoxContainer/Sensitivity/SensitivitySlider" to="CenterContainer/PanelContainer" method="_on_sensitivity_slider_value_changed"] [connection signal="value_changed" from="CenterContainer/PanelContainer/VBoxContainer/Sensitivity/SensitivityBox" to="CenterContainer/PanelContainer" method="_on_sensitivity_box_value_changed"] [connection signal="value_changed" from="CenterContainer/PanelContainer/VBoxContainer/GameplayMainAudio/GameplayMainSlider" to="CenterContainer/PanelContainer" method="_on_gameplay_main_slider_value_changed"] [connection signal="pressed" from="CenterContainer/PanelContainer/VBoxContainer/LeaveButton" to="CenterContainer/PanelContainer" method="_on_leave_button_pressed"] [connection signal="pressed" from="CenterContainer/PanelContainer/VBoxContainer/StopSession" to="CenterContainer/PanelContainer" method="_on_stop_session_pressed"]