[gd_scene load_steps=6 format=3 uid="uid://cxdgk74ln5xpn"] [ext_resource type="Script" uid="uid://cskgqgkr7pmb0" path="res://scripts/weapon_system/dropped_weapon.gd" id="1_hsebh"] [ext_resource type="PackedScene" uid="uid://dftij0fdq3lbr" path="res://models/weapons/Bomb.glb" id="1_pcfvq"] [ext_resource type="PackedScene" uid="uid://bxdatd1ilfgmc" path="res://scenes/weapons/bomb.tscn" id="2_ucc3u"] [sub_resource type="BoxShape3D" id="BoxShape3D_hsebh"] size = Vector3(1, 0.25274658, 0.7492676) [sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_ddvbd"] properties/0/path = NodePath(".:position") properties/0/spawn = true properties/0/replication_mode = 1 properties/1/path = NodePath(".:rotation") properties/1/spawn = true properties/1/replication_mode = 1 [node name="DroppableBomb" type="RigidBody3D" node_paths=PackedStringArray("weapon")] collision_layer = 8 collision_mask = 9 script = ExtResource("1_hsebh") slot = &"bomb" weapon = NodePath("BombWeapon") [node name="BombWeapon" parent="." instance=ExtResource("2_ucc3u")] [node name="Bomb" parent="." instance=ExtResource("1_pcfvq")] [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -3.0517578e-05, 0.0010986328) shape = SubResource("BoxShape3D_hsebh") [node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."] replication_config = SubResource("SceneReplicationConfig_ddvbd") [node name="MultiplayerSpawner" type="MultiplayerSpawner" parent="."] _spawnable_scenes = PackedStringArray("uid://bxdatd1ilfgmc") spawn_path = NodePath("..")