[gd_scene load_steps=8 format=3 uid="uid://b6qahd6q60js7"] [ext_resource type="Script" uid="uid://y1s64ppporww" path="res://weapons/molikman/molik/molik.gd" id="1_aqokr"] [ext_resource type="AudioStream" uid="uid://dm52cfih0gboj" path="res://audio/molik_bounce.ogg" id="2_fb3en"] [ext_resource type="Script" uid="uid://da0xv360va3b3" path="res://audio/audio_system/multiplayer_audio_3d.gd" id="3_jwbhs"] [ext_resource type="AudioStream" uid="uid://blnblkd6eoldv" path="res://audio/molik_idle.ogg" id="4_jwbhs"] [sub_resource type="SphereMesh" id="SphereMesh_fwcyt"] radius = 0.05 height = 0.1 [sub_resource type="SphereShape3D" id="SphereShape3D_aqokr"] radius = 0.05 [sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_6ic6f"] properties/0/path = NodePath(".:position") properties/0/spawn = true properties/0/replication_mode = 1 [node name="Molik" type="CharacterBody3D"] collision_layer = 8 script = ExtResource("1_aqokr") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] mesh = SubResource("SphereMesh_fwcyt") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("SphereShape3D_aqokr") [node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."] replication_config = SubResource("SceneReplicationConfig_6ic6f") [node name="MultiplayerAudio3D" type="AudioStreamPlayer3D" parent="."] stream = ExtResource("2_fb3en") unit_size = 20.0 max_distance = 60.0 bus = &"GameplayMain" attenuation_filter_cutoff_hz = 20500.0 script = ExtResource("3_jwbhs") metadata/_custom_type_script = "uid://da0xv360va3b3" [node name="Idle" type="AudioStreamPlayer3D" parent="."] stream = ExtResource("4_jwbhs") unit_size = 15.0 max_distance = 60.0 bus = &"GameplayMain" script = ExtResource("3_jwbhs") metadata/_custom_type_script = "uid://da0xv360va3b3"