[gd_scene load_steps=6 format=3 uid="uid://b6qahd6q60js7"] [ext_resource type="Script" uid="uid://y1s64ppporww" path="res://weapons/molikman/molik/molik.gd" id="1_aqokr"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_aqokr"] bounce = 0.53 [sub_resource type="SphereMesh" id="SphereMesh_fwcyt"] radius = 0.05 height = 0.1 [sub_resource type="SphereShape3D" id="SphereShape3D_aqokr"] radius = 0.05 [sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_6ic6f"] properties/0/path = NodePath(".:position") properties/0/spawn = true properties/0/replication_mode = 1 [node name="Molik" type="RigidBody3D"] collision_layer = 8 physics_material_override = SubResource("PhysicsMaterial_aqokr") gravity_scale = 0.25 continuous_cd = true contact_monitor = true max_contacts_reported = 2 script = ExtResource("1_aqokr") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] mesh = SubResource("SphereMesh_fwcyt") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("SphereShape3D_aqokr") [node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."] replication_config = SubResource("SceneReplicationConfig_6ic6f") [connection signal="body_entered" from="." to="." method="_on_body_entered"]