extends Node const timestamp_range:float = 200.0 #MSEC const timestamps_amount: int = 200 var timestamp: float = 0 func _process(delta: float) -> void: if not is_multiplayer_authority(): return if Session.session_started_flag: timestamp += delta sync_time.rpc(timestamp) @rpc func sync_time(new_timestamp: float) -> void: timestamp = new_timestamp