[gd_scene load_steps=6 format=3 uid="uid://b3xux7url8d2s"] [ext_resource type="Script" uid="uid://cskgqgkr7pmb0" path="res://systems/weapon_system/dropped_weapon.gd" id="1_xr2im"] [ext_resource type="PackedScene" uid="uid://8ohlfmr5bp0k" path="res://weapons/gun/mc/mc255.tscn" id="2_nf8ho"] [ext_resource type="PackedScene" uid="uid://b57k7qap3jn6a" path="res://models/weapons/mc255.glb" id="3_nf8ho"] [sub_resource type="BoxShape3D" id="BoxShape3D_477rq"] size = Vector3(0.122802734, 0.3173828, 1.263977) [sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_ddvbd"] properties/0/path = NodePath(".:position") properties/0/spawn = true properties/0/replication_mode = 1 properties/1/path = NodePath(".:rotation") properties/1/spawn = true properties/1/replication_mode = 1 [node name="DroppableMC255" type="RigidBody3D" node_paths=PackedStringArray("weapon")] collision_layer = 8 collision_mask = 9 continuous_cd = true script = ExtResource("1_xr2im") slot = &"primary" weapon = NodePath("MC255") team = 3 [node name="MC255" parent="." instance=ExtResource("2_nf8ho")] [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -3.0517578e-05, 0.25790405) shape = SubResource("BoxShape3D_477rq") [node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."] replication_config = SubResource("SceneReplicationConfig_ddvbd") [node name="mc255" parent="." instance=ExtResource("3_nf8ho")]