[gd_scene load_steps=9 format=3 uid="uid://dpsr6ug3pkb40"] [ext_resource type="Script" uid="uid://3dphlay25fih" path="res://scritps/player/player.gd" id="1_g2els"] [ext_resource type="Script" uid="uid://bjhbdh6xsjgnn" path="res://scritps/player/player_camera.gd" id="3_qhqgy"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_u8vuu"] [sub_resource type="Animation" id="Animation_g2els"] resource_name = "Crouch" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("CollisionShape3D:shape:height") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 1), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [2.0, 1.5] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("CollisionShape3D:position") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 1), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector3(0, 1, 0), Vector3(0, 0.75, 0)] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Camera3D:position") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0, 1), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector3(0, 2, 0), Vector3(0, 1.5, 0)] } [sub_resource type="Animation" id="Animation_qhqgy"] resource_name = "Stand" [sub_resource type="Animation" id="Animation_dqkch"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("CollisionShape3D:shape:height") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [2.0] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("CollisionShape3D:position") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector3(0, 1, 0)] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Camera3D:position") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector3(0, 2, 0)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_qlg0r"] _data = { &"Crouch": SubResource("Animation_g2els"), &"RESET": SubResource("Animation_dqkch"), &"Stand": SubResource("Animation_qhqgy") } [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_g2els"] [node name="Player" type="CharacterBody3D" node_paths=PackedStringArray("animation_player", "stand_up_area")] collision_layer = 2 script = ExtResource("1_g2els") animation_player = NodePath("AnimationPlayer") stand_up_area = NodePath("StandArea") CROUCH_TIME = 0.1 [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) shape = SubResource("CapsuleShape3D_u8vuu") [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0) cull_mask = 1048573 fov = 90.0 script = ExtResource("3_qhqgy") [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { &"": SubResource("AnimationLibrary_qlg0r") } [node name="StandArea" type="Area3D" parent="."] collision_layer = 0 [node name="CollisionShape3D" type="CollisionShape3D" parent="StandArea"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) shape = SubResource("CapsuleShape3D_g2els") debug_color = Color(0.9878064, 0, 0.31407458, 0.41960785) debug_fill = false