[gd_scene load_steps=5 format=3 uid="uid://dtbpyfdawb02b"] [ext_resource type="Script" uid="uid://boftqgpgqf56g" path="res://scripts/weapon_system/bomb/active_bomb.gd" id="1_avh0g"] [ext_resource type="PackedScene" uid="uid://dftij0fdq3lbr" path="res://models/weapons/Bomb.glb" id="1_yh58y"] [sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_yh58y"] properties/0/path = NodePath(".:position") properties/0/spawn = true properties/0/replication_mode = 2 [sub_resource type="BoxShape3D" id="BoxShape3D_avh0g"] size = Vector3(1, 0.23214722, 0.8808594) [node name="ActiveBomb" type="CharacterBody3D"] collision_layer = 64 collision_mask = 0 script = ExtResource("1_avh0g") [node name="Bomb" parent="." instance=ExtResource("1_yh58y")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1307683, 0) [node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."] replication_config = SubResource("SceneReplicationConfig_yh58y") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1431427, 0.06738281) shape = SubResource("BoxShape3D_avh0g") [node name="DefuseTimer" type="Timer" parent="."] wait_time = 10.0 one_shot = true [connection signal="timeout" from="DefuseTimer" to="." method="on_defuse_timeout"]