Chelimbalo/audio/audio_system/team_amplified_audio.gd
2025-12-12 00:13:22 +05:00

10 lines
226 B
GDScript

extends MultiplayerAudio3D
class_name TeamAmplifiedAudio3D
@export var team_target: Player
@export var team_linear: float = 0.5
func _ready() -> void:
if Lobby.get_team() == team_target.team:
volume_linear = team_linear