24 lines
822 B
GDScript
24 lines
822 B
GDScript
extends Control
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func _on_check_button_toggled(toggled_on: bool) -> void:
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DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_FULLSCREEN if toggled_on else DisplayServer.WINDOW_MODE_WINDOWED)
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func _on_h_slider_value_changed(value: float) -> void:
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$VBoxContainer/Sensitivity/SpinBox.set_value_no_signal(value)
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ClientSettings.SENSITIVITY = value
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func _on_spin_box_value_changed(value: float) -> void:
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$VBoxContainer/Sensitivity/HSlider.set_value_no_signal(value)
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ClientSettings.SENSITIVITY = value
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func _input(event: InputEvent) -> void:
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if event.is_action_pressed("menu_settings"):
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visible = not visible
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Input.mouse_mode = Input.MOUSE_MODE_VISIBLE if visible else Input.MOUSE_MODE_CAPTURED
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func _on_gameplay_main_slider_value_changed(value: float) -> void:
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AudioServer.set_bus_volume_linear(1,value)
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