Chelimbalo/gui/buy_menu/buy_button/buy_button.gd
2025-12-09 11:53:52 +05:00

15 lines
445 B
GDScript

extends Button
@export var weapon: WeaponResource
func _ready() -> void:
icon = weapon.preview
text = str(weapon.cost)
func _pressed() -> void:
var player_data = Session.get_player_data()
if player_data["money"] >= weapon.cost:
var player: Player = Session.player_nodes[multiplayer.get_unique_id()]
player_data["money"] -= weapon.cost
player.get_node("WeaponSystem").add(weapon.weapon_system_scene.instantiate(),"ability_first")