Chelimbalo/weapons/molikman/molik/molikman_molotov_fire.tscn
2025-12-12 00:13:22 +05:00

109 lines
4.2 KiB
Text

[gd_scene load_steps=15 format=3 uid="uid://l4t1mflutm3t"]
[ext_resource type="Texture2D" uid="uid://bmnqvop2dy5pm" path="res://textures/prototype_yellow_256x256.png" id="1_hr7p8"]
[ext_resource type="Script" uid="uid://bo0ij4miuksua" path="res://weapons/molikman/molik/molikman_molotov_fire.gd" id="1_qokq0"]
[ext_resource type="Texture2D" uid="uid://b8aqstr5es5x4" path="res://textures/prototype_orange_256x256.png" id="2_qokq0"]
[ext_resource type="Script" uid="uid://fdikw4xjemdk" path="res://weapons/molikman/molik/molotov_animation.gd" id="4_6lhod"]
[ext_resource type="AudioStream" uid="uid://b7sxkxs7vn4d" path="res://audio/molik_land.ogg" id="5_cq8ds"]
[ext_resource type="Script" uid="uid://da0xv360va3b3" path="res://audio/audio_system/multiplayer_audio_3d.gd" id="6_apqju"]
[ext_resource type="AudioStream" uid="uid://blnblkd6eoldv" path="res://audio/molik_idle.ogg" id="7_apqju"]
[sub_resource type="BoxShape3D" id="BoxShape3D_ykxjp"]
resource_local_to_scene = true
size = Vector3(7.5, 3, 7.5)
[sub_resource type="Gradient" id="Gradient_hr7p8"]
colors = PackedColorArray(1, 0.53333336, 0, 1, 0.45, 0.45, 0.45, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_qokq0"]
gradient = SubResource("Gradient_hr7p8")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_hr7p8"]
resource_local_to_scene = true
emission_shape = 3
emission_box_extents = Vector3(3.75, 1.5, 3.75)
direction = Vector3(0, 1, 0)
initial_velocity_max = 3.4499998
orbit_velocity_min = -0.46899992
orbit_velocity_max = 0.4130001
gravity = Vector3(0, 0, 0)
tangential_accel_min = -3.4500022
tangential_accel_max = 2.0699978
color_ramp = SubResource("GradientTexture1D_qokq0")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qokq0"]
[sub_resource type="TextMesh" id="TextMesh_33jv6"]
material = SubResource("StandardMaterial3D_qokq0")
text = "fire"
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_ykxjp"]
properties/0/path = NodePath(".:position")
properties/0/spawn = true
properties/0/replication_mode = 1
properties/1/path = NodePath("Decal:size")
properties/1/spawn = true
properties/1/replication_mode = 1
[node name="MolikmanMolotovFire" type="Area3D" node_paths=PackedStringArray("damage_timer")]
collision_layer = 8
collision_mask = 2
script = ExtResource("1_qokq0")
dps = 33.333
damage_timer = NodePath("DamageTimer")
[node name="Decal" type="Decal" parent="."]
size = Vector3(7.5, 3, 7.5)
texture_albedo = ExtResource("1_hr7p8")
texture_emission = ExtResource("2_qokq0")
emission_energy = 0.25
cull_mask = 1048572
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("BoxShape3D_ykxjp")
[node name="GPUParticles3D" type="GPUParticles3D" parent="."]
amount = 16
transform_align = 1
process_material = SubResource("ParticleProcessMaterial_hr7p8")
draw_pass_1 = SubResource("TextMesh_33jv6")
[node name="DieTimer" type="Timer" parent="."]
wait_time = 15.0
one_shot = true
autostart = true
[node name="DamageTimer" type="Timer" parent="."]
wait_time = 0.25
autostart = true
[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
replication_config = SubResource("SceneReplicationConfig_ykxjp")
[node name="MolotovAnimation" type="Node" parent="." node_paths=PackedStringArray("die_timer", "decal", "gpu_particles", "collision_shape")]
script = ExtResource("4_6lhod")
die_timer = NodePath("../DieTimer")
decal = NodePath("../Decal")
gpu_particles = NodePath("../GPUParticles3D")
collision_shape = NodePath("../CollisionShape3D")
expansion_mult = 1.333
[node name="MultiplayerAudio3D" type="AudioStreamPlayer3D" parent="."]
stream = ExtResource("5_cq8ds")
unit_size = 20.0
max_distance = 60.0
bus = &"GameplayMain"
attenuation_filter_cutoff_hz = 20500.0
script = ExtResource("6_apqju")
metadata/_custom_type_script = "uid://da0xv360va3b3"
[node name="Idle" type="AudioStreamPlayer3D" parent="."]
stream = ExtResource("7_apqju")
unit_size = 15.0
max_distance = 60.0
bus = &"GameplayMain"
script = ExtResource("6_apqju")
metadata/_custom_type_script = "uid://da0xv360va3b3"
[connection signal="timeout" from="DieTimer" to="MolotovAnimation" method="die"]
[connection signal="timeout" from="DamageTimer" to="." method="damage"]