Chelimbalo/scripts/weapon_system/bomb/active_bomb.gd
2025-11-29 02:27:05 +05:00

14 lines
238 B
GDScript

extends Node3D
var plant: StringName
func _ready() -> void:
if multiplayer.is_server():
$Timer.timeout.connect(on_timeout)
func on_timeout():
if multiplayer.is_server() == false:
return
Session.kill_site(plant)
print("boom")