Chelimbalo/weapons/molikman/molik/molikman_molotov_fire.tscn
2025-12-09 21:02:29 +05:00

77 lines
2.7 KiB
Text

[gd_scene load_steps=11 format=3 uid="uid://l4t1mflutm3t"]
[ext_resource type="Texture2D" uid="uid://bmnqvop2dy5pm" path="res://textures/prototype_yellow_256x256.png" id="1_hr7p8"]
[ext_resource type="Script" uid="uid://bo0ij4miuksua" path="res://weapons/molikman/molik/molikman_molotov_fire.gd" id="1_qokq0"]
[ext_resource type="Texture2D" uid="uid://b8aqstr5es5x4" path="res://textures/prototype_orange_256x256.png" id="2_qokq0"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_hr7p8"]
height = 3.0
radius = 1.5
[sub_resource type="Gradient" id="Gradient_hr7p8"]
colors = PackedColorArray(1, 0.53333336, 0, 1, 0.45, 0.45, 0.45, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_qokq0"]
gradient = SubResource("Gradient_hr7p8")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_hr7p8"]
emission_shape_scale = Vector3(1.5, 1.5, 1.5)
emission_shape = 1
emission_sphere_radius = 1.0
direction = Vector3(0, 1, 0)
initial_velocity_max = 3.4499998
orbit_velocity_min = -0.46899992
orbit_velocity_max = 0.4130001
gravity = Vector3(0, 0, 0)
tangential_accel_min = -3.4500022
tangential_accel_max = 2.0699978
color_ramp = SubResource("GradientTexture1D_qokq0")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qokq0"]
[sub_resource type="TextMesh" id="TextMesh_33jv6"]
material = SubResource("StandardMaterial3D_qokq0")
text = "fire"
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_ykxjp"]
properties/0/path = NodePath(".:position")
properties/0/spawn = true
properties/0/replication_mode = 1
[node name="MolikmanMolotovFire" type="Area3D" node_paths=PackedStringArray("damage_timer")]
collision_layer = 8
collision_mask = 2
script = ExtResource("1_qokq0")
dps = 25.0
damage_timer = NodePath("DamageTimer")
[node name="Decal" type="Decal" parent="."]
size = Vector3(3, 3, 3)
texture_albedo = ExtResource("1_hr7p8")
texture_emission = ExtResource("2_qokq0")
emission_energy = 0.25
cull_mask = 1048572
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("CylinderShape3D_hr7p8")
[node name="GPUParticles3D" type="GPUParticles3D" parent="."]
amount = 16
transform_align = 1
process_material = SubResource("ParticleProcessMaterial_hr7p8")
draw_pass_1 = SubResource("TextMesh_33jv6")
[node name="DieTimer" type="Timer" parent="."]
wait_time = 15.0
one_shot = true
autostart = true
[node name="DamageTimer" type="Timer" parent="."]
wait_time = 0.25
autostart = true
[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
replication_config = SubResource("SceneReplicationConfig_ykxjp")
[connection signal="timeout" from="DieTimer" to="." method="queue_free"]
[connection signal="timeout" from="DamageTimer" to="." method="damage"]