Chelimbalo/weapons/knife/knife_idle.gd
2025-12-21 02:22:41 +05:00

13 lines
233 B
GDScript

extends WeaponState
func _enter() -> void:
machine.play("idle")
func _exit() -> void:
pass
func _use_begin(_timestamp: float) -> void:
transition.emit("Attack")
func _alternate_state() -> void:
transition.emit("HeavyAttack")