Chelimbalo/weapons/molikman/molik/molikman_molik.tscn
2025-12-17 00:03:57 +05:00

38 lines
1.5 KiB
Text

[gd_scene load_steps=6 format=3 uid="uid://c5q7e5dj86187"]
[ext_resource type="Script" uid="uid://e6lqknfl4ngt" path="res://systems/weapon_system/weapon_substate_machine.gd" id="1_e53aq"]
[ext_resource type="Script" uid="uid://js2rkse5mka0" path="res://weapons/molikman/molik/intro_state.gd" id="2_8q75j"]
[ext_resource type="Script" uid="uid://cnre3f01a2n88" path="res://weapons/molikman/molik/idle_state.gd" id="3_p1i4u"]
[ext_resource type="Script" uid="uid://b6eio68csxw7v" path="res://weapons/molikman/molik/throw.gd" id="4_1la3w"]
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_i1uig"]
properties/0/path = NodePath(".:ammo")
properties/0/spawn = true
properties/0/replication_mode = 1
properties/1/path = NodePath(".:remaining_ammo")
properties/1/spawn = true
properties/1/replication_mode = 1
[node name="MolikmanMolik" type="Node" node_paths=PackedStringArray("enter_state")]
script = ExtResource("1_e53aq")
animation_prefix = &"baked_mm_molik_"
weapon_gid = &"mm_molik"
max_ammo = 1
ammo_mags = 0
speed_modifier = 0.9
can_be_previous = false
destroy_when_empty = true
enter_state = NodePath("Intro")
metadata/_custom_type_script = "uid://e6lqknfl4ngt"
[node name="Intro" type="Node" parent="."]
script = ExtResource("2_8q75j")
[node name="Idle" type="Node" parent="."]
script = ExtResource("3_p1i4u")
[node name="Throw" type="Node" parent="."]
script = ExtResource("4_1la3w")
[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
replication_config = SubResource("SceneReplicationConfig_i1uig")