Chelimbalo/scripts/multiplayer/plant_site/plant_site.gd
2025-11-29 02:11:21 +05:00

23 lines
526 B
GDScript

extends Area3D
class_name PlantSite
var players_on_site: Array[int]
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
body_entered.connect(on_body_entered)
body_exited.connect(on_body_exited)
Session.plants.append(self)
func on_body_entered(body: Node3D):
if body is Player:
players_on_site.append(int(body.name))
func on_body_exited(body: Node3D):
if body is Player:
players_on_site.erase(int(body.name))
func is_player_on_site(id: int):
return players_on_site.has(id)