18 lines
562 B
GDScript
18 lines
562 B
GDScript
extends Label
|
|
|
|
@export var our_side: bool
|
|
|
|
# Called when the node enters the scene tree for the first time.
|
|
func _ready() -> void:
|
|
if our_side:
|
|
match Lobby.get_team():
|
|
Session.TEAMS.DEFENCE:
|
|
text = str(Session.defender_score)
|
|
Session.TEAMS.ATTACK, Session.TEAMS.SPECTATE, Session.TEAMS.UNASSIGNED:
|
|
text = str(Session.attacker_score)
|
|
else:
|
|
match Lobby.get_team():
|
|
Session.TEAMS.DEFENCE:
|
|
text = str(Session.attacker_score)
|
|
Session.TEAMS.ATTACK, Session.TEAMS.SPECTATE, Session.TEAMS.UNASSIGNED:
|
|
text = str(Session.defender_score)
|