Chelimbalo/systems/weapon_system/starting_weapon_spawner.gd
2025-12-09 21:02:29 +05:00

14 lines
391 B
GDScript

extends Node
@export var starting_pistol: PackedScene
@export var starting_knife: PackedScene
@export var weapon_system: WeaponSystem
func _ready() -> void:
deferred_ready.call_deferred()
func deferred_ready() -> void:
if is_multiplayer_authority():
weapon_system.add(starting_pistol.instantiate(),"secondary")
weapon_system.add(starting_knife.instantiate(),"knife")
queue_free()